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Making Small-Scale 2D Games with LÖVE 2D and Lua
Have you ever wanted to know how to create 2D games for profit or pleasure? In this one-hour session, you will learn (a) how to design a small-scope game that can be created within fourteen days, (b) how to get started using the LÖVE 2D framework to create your 2D game, and (c) how to avoid the three landmines of small-scope game design. For less comfortable and more comfortable programmers alike, this session will help you see the overarching steps to creating your 2d game.

Nov 17, 2021 04:30 PM in Eastern Time (US and Canada)

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